Verified Live — Nov 15, 2026
Level 50 Build Optimization
Stand Out Stats Guide — Ability Scaling Table & 150 SP Planner
Don't waste 100 points in Strength on an Ability-scaled Stand! Check exact per-move scaling via M -> Archive, double your Time Stop at 100 Ability, and plan your Level 50 build below.
Level 50 Stat Planner (150 SP Cap)
Health (Max HP & Raid Defense)50 SP
Strength (M1/M2 Strikes & Physical Barrages)0 SP
Ability (Time Stop Duration, Projectiles, Summons & Element Damage)100 SP
2.00x
Time Stop / Time Erase Multiplier
+3 Bonus
Per-30 Ability Breakpoint (Bullets/Bombs/Balloons)
1,000 Coins
In-Menu F2P Stat Reset Cost (0 Robux!)
Secret In-Game Check: View Exact Per-Move Scaling (`M → Archive`)
Never dump 100 points into Strength (called Damage on older Trello cards) just because a Stand looks physical! Press M → Archive → [Your Stand] and click each skill to view its exact % Strength vs % Ability split:
- • Big Mouth Strikes Again: Shank Barrage scales
80% Strength / 20% Ability, while Blend In stealth invisibility scales strictly with Ability (4.5s → 7.5s)! - • Magician's Red: Physical Barrage uses Strength, whereas Red Bind scales
90% Ability / 10% Strengthand Life Detector gains +50% homing range & turn speed from Ability! - • Cheap Resets Anytime: Click
Reset StatsinsideM → Statsfor just 1,000 Coins (Dalas)—zero Robux needed!
Complete Official `Ability` Scaling Breakpoints (22 Stands)
| Stand(s) | Exact Ability Scaling Effect | Suggested Lv50 Split |
|---|---|---|
| Star Platinum: The World / The World / TWAU / King Crimson | At 100 Ability, Time Stop / Time Erase duration DOUBLES (e.g., SPTW Quick TS 2s -> 4s; full TS up to 7s). | 50 Health / 0 Strength / 100 Ability |
| Big Mouth Strikes Again | Blend In stealth duration scales 4.5s -> 7.5s; Counter window widens; Shank Barrage splits 80% Strength / 20% Ability. | 50 Health / 70 Strength / 30 Ability |
| Magician's Red | Crossfire Hurricane range +50%; Red Bind (90% Ability / 10% Strength); Life Detector radius, homing, lifespan & turn speed +50%. | 50 Health / 10 Strength / 90 Ability |
| Heaven's Door | Written Command lockouts (Forget Motion, Forget Me, Lower Your Guard) up to +50% longer; Safety Lock blocks 5 -> 8 hits. | 50 Health / 0 Strength / 100 Ability |
| Under World | Unearth warrior lifespan +50%; cast windups 33% faster; Tora! Tora! Tora! adds +1 side bomb per 30 Ability. | 50 Health / 10 Strength / 90 Ability |
| 200 Balloons | Inflate (Slam) spawns +1 balloon per 30 Ability (up to +5); Total Balloons EX drain reduced by up to 33%. | 50 Health / 10 Strength / 90 Ability |
| Glory Days | Magazine capacity increases by +1 bullet per 30 Ability (hit 90 Ability for +3 rounds). | 50 Health / 10 Strength / 90 Ability |
| Emperor | Hol Horse Philosophy & Blind Shot bullet lifespan +50%; Emperor Pulemet move-speed penalty reduced by up to 35%. | 50 Health / 0 Strength / 100 Ability |
| The Grateful Dead | Withering Mist range & aging stacks +50%; Senior Citizen EX gain +50% & self-age -33%; Ice Pack duration +50%. | 50 Health / 10 Strength / 90 Ability |
| Hermit Purple | Hermit's Sling grapple search & travel range extends up to +50% further across O'ahu. | 50 Health / 40 Strength / 60 Ability |
| Smoke On The Water | Boil & Pressure Cooker duration +50%; steam puddle size +50%; self-heat recoil reduced by up to 33%. | 50 Health / 0 Strength / 100 Ability |
| Catch The Rainbow | Motionless Rain spawns +1 frozen raindrop blade per arm per 50 Ability (aim for 100 Ability). | 50 Health / 0 Strength / 100 Ability |
| Smooth Operators | All EX displacement and support effect durations scale up to +50% longer. | 60 Health / 0 Strength / 90 Ability |
| Beyond The Sea | Jellyfish Summon and Humu Summon autonomous lifespans extend significantly. | 50 Health / 10 Strength / 90 Ability |
| Walking Heart | Highest Heels extended spike stance scales from 10s -> 15s. | 50 Health / 60 Strength / 40 Ability |
| Tubular Bells | Inflate Balloons capacity increases +1 slot per 30 Ability; scent, flower & parade durations +50%. | 50 Health / 10 Strength / 90 Ability |
| Harvest (Quest Chip) | Search Party item radar scouts up to 50% faster with up to +3 max loot finds; poison tick damage +50%. | 50 Health / 0 Strength / 100 Ability |
| The Sun / Super Fly / Rolling Stones | Sun grows up to 2x size; Super Fly damage storage scales 120 -> 180; Rolling Stones death window 10s -> 15s. | 50 Health / 0 Strength / 100 Ability |
Fastest Level 1 → 50 EXP Progression Route (Nov 15 Buffs)
- 1. Levels 1–35 (Main Storyline): Follow Meryl Mei Qi's heist chain from Iko Iko → Rohan's Villa → Howler's Megayacht while partied with friends for synced quest EXP.
- 2. Levels 35–50 (Buffed Raids & Phone Bounties): Queue Train Raid and Highway Star Raid via Donatello in Museum of O'ahu Park (Nov 15 patch buffed Normal Raid EXP by +15%!) and chain
Phone (Z) → Bounties & Eliminations(combat-logging targets now still award full credit!).